|Final Fantasy 6A Normalized Playthrough|
The purpose of this is to follow a somewhat standard and normalized playthrough for use with certain Final Fantasy VI communities to compare and contrast how some characters in the Advance version of Final Fantasy VI (FF6A) fare in battle in relation to each other over the course of the game using a general baseline. The criteria list for this type of playthrough is as follows: 1. Main 4 characters (use them whenever possible, with the exception of Shadow at Kohlingen due to the acknowledged gra...
Keywords: Final Fantasy; FF6; FFVI; Playthrough
|Splinter Cell 4 - Mission 6 - Mouseplay|
Game:Developer:Publisher:Released:Website:Demo: Splinter Cell: Double AgentUbisoft ShanghaiUbisoftNovember 2006Click hereClick Here The complete sixth mission from "Splinter Cell: Double Agent". In this mission, Sam has to scan the blueprints in Emile's safe and record some voices to gain access through locked doors. Sam also has some optional objectives like disposing of the pilot's body and searching file cabinets for some personal info on the JBA members...
Keywords: tom clancy; splinter cell; double agent; sam fisher; gaming; game; 3d; spy; espionage; walkthrough; playthrough
|SEGA Mega-CD Longplay  Battle Frenzy - MadMatty|
First off..What a horrific piece of shit this game is and I cant believe it lasts nearly 2 hours. The only reason its uploaded is so it hasn't been all for nothing! Game play starts off at 05:00. A First Person Shooter for the SegaCD. Originally Unreleased, it saw the light of day in 2008. The game also goes by the name of Bloodshot. All 16 levels are shown. Its a little easier on default settings then the Genesis version (Which has only 13 levels) as the enemy spawn pattern is different...
Keywords: SEGA CD SegaCD MegaCD Mega Drive Genesis Console Battle Frenzy Domark Bloodshot Longplay shortplay Walkthrough Playthrough Complete solution secrets bossfight Game FPS